Soul Gambler review

I don’t know the most elegant way to preface this, but Soul Gambler feels more like a porno than any game I’ve ever played. I don’t  know what it is exactly, but what I’m trying to say is that the only selling point this game has to its name is the plot, and that plot feels very much like an aside to a simpler focus (like anal fisting) that the game just doesn’t have.

Please, don’t take this to mean I want to see more anal fisting games on Steam. I do not. However, if a game is going to have all the quality and detail of the rest of Steam’s degenerate garbage, it needs to at least do that ‘branching paths’ thing it claims to. Instead, it’s just a string of very tangentially related scenes, most in broken English and all with the sole agenda of pushing the narrative at breakneck speeds to its stupid, predictable ending.

I didn’t love the whole subgenre of ‘talk to NPCs to advance to the next conversation with NPCs’, but at least some games can do a good job of that, with clever, well-written dialogue and the actual stakes in the story that you get from feeling like you’re decisions matter. Soul Gambler isn’t one of those games – it’s a fanfiction-tier YA fantasy that beats you over the head with the handful of plot points it actually has and so quickly wears out its welcome that it’s a miracle I actually finished it.

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